I am currently working as a 2d concept artist, writer and UI artist on Time Rivals, a game that my university team created and has successfully taken through into the Tranzfuser program, where we are continuing to develop the game to pitch to be taken to market. I was involved in the character designs and the look of the UI icons in-game. We are currently in the process of overhauling our characters and systems so expect more to be added over time!